One of Ubisoft’s most popular IPs is still the Assassin’s Creed series, and over the next few years, the developer will fully commit to the idea. Along with numerous new mainline games like Assassin’s Creed Mirage and Assassin’s Creed Codename Red, the company is also developing Assassin’s Creed Codename Jade, a mobile game that will expand the brand. Although little is known about the project, as the release date approaches, it might have a difficult time winning over the fan base.
The gaming community does not hold mobile games in the highest regard, and Ubisoft has stirred up some controversy with its treatment of in-game purchases. In addition, Assassin’s Creed Codename Jade will include a setting that players have been asking for for years, which has raised the bar for the game. Expectations that are unlikely to be met, and it’s possible that only ardent Assassin’s Creed fans will try the game when it debuts.
Assassin’s Creed: Codename Jade Still Has a Lot to Show
Aristocrat’s Creed Codename Jade, which is being developed as the first fully-fledged mobile title in the franchise, was revealed alongside many new Assassin’s Creed projects. Fans are delighted to finally set foot in ancient China after watching the brief gameplay demonstration from Ubisoft, but there are so many obstacles in its way that this experience might already be doomed. While that is still up in the air, several fans have already given their opinion.
For years, players have been demanding a sizable Assassin’s Creed adventure set in ancient China, but Ubisoft has never fulfilled that promise. Rumors stated that the studio was planning to finally investigate the setting before the studio made Codename Jade official. When the developers made it clear that it was a mobile game, it rapidly crushed players’ high expectations for what it would bring. Jade might not be able to fully actualize this stunning location because mobile games cannot be as expansive as games like Assassin’s Creed Valhalla.
Assassin’s Creed: Codename Jade Theme
Locking ancient China on mobile platforms has caused some fan backlash and strikes many as an odd decision. While it will draw in some devoted players, it might also stop the studio from ever delving deeply into the setting in a major Assassin’s Creed RPG. The studio rarely returns to the same era, and the majority of spin-offs have only explored locations that the mainline series hasn’t. This severely restricts what Ubisoft could have done with the setting and implies that ancient China may only ever be a mobile game.
Due to the abundance of microtransactions in modern mobile games, they also have a terrible reputation among gamers. Since Assassin’s Creed Codename Jade will be a free-to-play mobile game, microtransactions are almost certainly going to be present throughout the entire game. The fanbase is particularly concerned about what that entails even though Ubisoft hasn’t yet revealed what that would look like. Since the developer will need to generate revenue in some way, it’s possible that this free-to-play title will swiftly join the ranks of titles like Diablo Immortal.
The setting might sway some gamers, but Assassin’s Creed Codename Jade’s entire design might turn off many people. It will be challenging for a mobile game to live up to the fanbase’s expectations for a large classic Assassin’s Creed set in ancient China. Additionally, there might be a plethora of microtransactions, which could give the impression that the goal is to maximize revenue from the fan base. Codename Jade has a chance to shock everyone, but considering the situation, it may not be possible. The development team is currently creating the mobile version of Assassin’s Creed Codename Jade.