At Ubisoft Forward, Assassin’s Creed Mirage made its debut with a gameplay trailer and a brand-new story trailer revealing Basim’s spiral into madness. It provides the most thorough analysis of Assassin’s Creed Mirage to date and helps define expectations for its place in the franchise.
As many people are aware, Basim’s past in Baghdad and his entrance into the Hidden Ones are explored in Assassin’s Creed Mirage. The environment and many other elements are reminiscent of AC1, much like a unique screen grain. With fans occasionally getting a glimpse of the game over the past month or two, the Ezio games have been most frequently compared to the parkour. Now, Ubisoft Forward removed the hood from Basim, the Hidden One.
The presentation concentrated on the iconic Assassin’s Creed aspects found in Mirage that are quite reminiscent of the first games, stressing that players should always feel like there is a covert or clandestine approach to take out their targets. The hidden blade, a sword, a dagger, smoke bombs, blow darts, and throwing knives are all part of the main character Basim’s arsenal and may all be enhanced in different ways.
The Ubisoft Forward presentation for Assassin’s Creed Mirage started with Basim appearing to introduce the Tenants while going into the symbolism of feathers for the Hidden Ones. Additionally, it introduced a few masks for members of the Order of the Ancient and raised several issues around “freedom” and the Hidden Ones. Major themes in Assassin’s Creed Mirage include “what does it mean to be free,” “what must be sacrificed for that freedom,” and “how can you fulfil your destiny if you don’t know who you really are.” The world of Baghdad, his solo endeavours, and other factors all have an impact on his relationship with and understanding of the Creed.
Ubisoft claims that direct fighting should only be used as a “back-up solution” in cases where stealth has failed and there are no other options. It differs significantly from the more action-focused Assassin’s Creed games of recent years, although it plays very much like earlier games like the original and Assassin’s Creed 2.
In terms of plot, Mirage takes set in Baghdad in the nineteenth century and follows Basim in a “tragic coming-of-age story” that investigates the principles of the named Assassin’s Creed. Basim, a former street robber who turned assassin, starts to see “nightmarish visions” that seem to be related to his fate.
New Additions to Assassin’s Creed Mirage’s Gameplay
Building the game from the ground up to resemble and play more like the older instalments in the franchise was one of the main hurdles for Ubisoft Bordeaux, the team behind the next Assassin’s Creed Mirage. The development team made the decision to completely abandon the RPG systems used in Assassin’s Creed Origins and the majority of the franchise’s most recent games.
The team has accomplished what they set out to do, based on the gameplay showcase and trailer. The gameplay showcase gave players a close-up look at Basim’s assassin talents, such as his traversal abilities, which have been greatly improved over prior games to compete with those like Assassin’s Creed 3 and Unity.
The open world has also undergone major changes, including the reintroduction of “assassin contracts,” which were a mainstay of prior Assassin’s Creed games. The in-depth look at the gameplay also highlighted Basim’s tools, which he may employ in various ways.
Similar to Edward Kenway’s sleep dart from Assassin’s Creed IV: Black Flag, Basim can use it to momentarily incapacitate foes. He also carries a vast array of smoke bombs, including one that can be used to both kill an attacker instantaneously and escape quickly. Last but not least, the trailer showed off Basim’s ability to quickly dispatch a number of foes at once, known as Thief’s Sense, which he can employ by activating his eagle vision.
We witnessed traditional stealth techniques, such as being able to blend in with crowds and tall grass, but killing targets has undergone a change. Not only may you mark them with traditional eagle vision, which highlights goals in gold and foes in red, but you can also pick a number of adversaries to eliminate them at once in a chain combo. As he one-shotted each foe, we witnessed Basid hop from one foe to the next.
When is the release date of Assassin’s Creed Mirage?
On October 12, 2023, Assassin’s Creed Mirage will be made available for Windows PC, PlayStation 5 and Xbox Series X|S, as well as Xbox One and PlayStation 4 consoles. Both the Standard Edition and Deluxe Edition of the game are presently up for pre-order across all digital retail outlets.
What will be in Deluxe Edition ($60)
- Base game
- Pre-order bonus
- Deluxe pack
- Digital artbook and soundtrack
The Prince of Persia franchise-inspired cosmetic armour set for Basim, as well as eagle and mount skins, are included in the Deluxe pack. A special weapon set is also included in the box. Pre-ordering Assassin’s Creed Mirage will grant access to a bonus side mission called “The Forty Thieves.”
Gameplay was also demonstrated, with the main focus on what happens when Basim meets his first assassin and reports to his mentor Roshan. He would perform parkour at the beginning of the gameplay trailer before killing someone and running away. He would topple objects, sprint across the city, and do other things as the Ezio parallels rang in everyone’s ears. Also demonstrated were several aspects of stealth, stressing its importance in the game. Tools, assassination techniques, his bird Enkidu, pursues, and more are also displayed.
Currently in the “last phase of production,” Assassin’s Creed: Mirage’s 400+ member team, under the direction of Ubisoft Bordeax, is polishing and debugging the game. The game will cost $50 for the basic version when it launches on October 12 of this year. Additionally, a $60 deluxe edition will be offered.