Activision has begun to gently lift the veil on Call of Duty: Modern Warfare 3 in order to provide fresh information on the story, zombies, and multiplayer mode, as well as a brand-new combat and movement-based system and two loadout customization features. The next wave of information came after the Shadow Siege live event in Call of Duty: Warzone 2 revealed the final chapter of the rebooted Modern Warfare trilogy while setting the game’s plot.


With the freedom to equip their characters with any kind of weapon, lethal and tactical device, or perk, gamers have been using loadouts in Call of Duty for a very long time. With the introduction of the Gunsmith feature, the Infinity Ward developers created and improved upon the default loadout system. Gunsmith allows players to alter virtually every aspect of a firearm, including the size and type of the magazine and the trigger. In Call of Duty: Modern Warfare 2, the Gunsmith was significantly enhanced, allowing players to gain greater gameplay advantages by unlocking an attachment that was transferable to other weapons with the same receiver type.
Gameplay and Customization Through Evolving Loadouts and After-Market Parts in Call of Duty Franchise
Activision hopes to boost the effectiveness of the system by incorporating more elements like Evolving Loadouts and After-Market Parts now that Gunsmith has become a staple of the Call of Duty franchise. According to the official blog post, after-market parts will let players ‘build’ a weapon to their preferences by swapping out attachments or altering the movement profile without reducing the weapon’s damage output. The addition of additional tasks and advancement paths with corresponding rewards is another feature of after-market parts. In order to enhance their characters’ fighting effectiveness, Evolved Loadouts will also let players change the gloves, tactical vests, boots, and other accessories that come with their characters. Although the post lacks many specifics, players can probably draw comparisons to the DMZ-only custom 3-plate vests, which give players more functionality.


Tac-Stance is a brand-new gameplay concept that combines movement and combat in Call of Duty: Modern Warfare 3. In the blog article, it is explained that Tac-Stance is a compromise between ADS and hipfire, giving up aim-down sight precision for more aggressive, close-quarters combat. Additionally, players can effortlessly transition in and out of Tac-Stance while fluidly aiming down sights because sliding also makes use of Tac-Stance dynamically.
Weapons List for Call of Duty: MW3
Multiplayer weapons in Modern Warfare 3 come in a variety of types, each of which can be modified with attachments, skills, and camouflages. Black Ops 3 contains a similar ranking system for the weapons, but it is not connected to the game’s overall ranking system. Each weapon in Modern Warfare 3 must be leveled up to receive their unique improvements. In MW3, you can unlock the golden camouflage for a particular weapon by reaching its full leveling.


Once you acquire the Attachments proficiency, you can equip one primary weapon with two attachments, which is one of the additional advantages of weapon proficiencies.
To load out your class, you can select one primary weapon and one secondary weapon.
Primary MW3 Weapons
- Assault Rifles
- Sub Machine Guns
- Light Machine Guns
- Sniper Rifles
- Shotguns
Secondary MW3 Weapons
- Machine Pistols
- Handguns
- Launchers
Other
- Weapon Proficiencies
- Lethal
- Tactical
Call of Duty: MW3 All Modes
When it releases, Call of Duty MW3’s game modes might get even more additions, elevating it to the top tier of competitive first-person shooters. The multiplayer in MW3 may be the finest yet thanks to a number of new features, a selection of new weapons, maps, and perhaps even new modes. So, before reviewing all the Modern Warfare 3 modes we could find, note the MW3 release date down on your calendars.


Call of Duty: MW3- Team Deathmatch
Team Deathmatch is a 6v6 game mode with the single purpose of defeating opponents to achieve the score limit before the adversary, making it possibly the most recognizable and well-liked variant of all. Despite how straightforward it is, it’s impossible to ignore how exciting and intense this mode can become.
Call of Duty: MW3- Deathmatch
What it says on the tin is what deathmatch, often known as free-for-all, is all about. The same principles apply as in Team Deathmatch, except since there are no teams, every player competes against every other player, with only one winner.
Call of Duty: MW3- Domination
Domination is Team Deathmatch with a twist, making it one of the most popular game modes overall. Two teams of six players each must control three zones on the map. The main spawns have two flags positioned close to them, with one flag located in the center of the map. Players can control locations on the map and where enemies spawn, making it a challenging mode that rewards strategic thinking.
Call of Duty: MW3- Hardpoint
In Hardpoint, a single rotating objective is the focus of a conflict between two teams of six players. Up until the point moves to a new position, the team in control of this point will score one point every second. The objective moving across the map keeps players alert and undoubtedly contributes to some hectic situations.
Call of Duty: MW3- Search and Destroy
Even though it’s not the most popular mode, Search and Destroy is unquestionably a franchise mainstay. Players in this 6v6 mode only have one life and must cooperate to either attack or defend goals. Either overcoming the opposition or achieving the goal will result in victory for a team. Search and Destroy is the mode for you if you enjoy the furious action found in games like Rainbow Six Siege or Counter-Strike.
Call of Duty: MW3- Gun Game
By eliminating foes, Gun Game players advance through the entire weaponry. Each kill advances you to the next weapon, starting with a simple pistol, until one player successfully uses every weapon.
Call of Duty: MW3- Ground War
In MW3, the developers are bringing back the massive 32v32 mode of Ground War, which was initially introduced in Modern Warfare (2019) and returned in MW2. Ground War is essentially Domination on a much larger scale, with larger teams engaged in combat on expansive maps with a greater number of zones to seize and govern. Regular use of vehicles like tanks, jeeps, and helicopters in Ground War makes it a special mode as well.