The Resident Evil 4 remake follows the tradition of the Resident Evil series, which has always featured intricate maps with varying degrees of intuitive UI designs. Particularly in the original Resident Evil trilogy of games with fixed camera angles and tank controls, maps are vitally necessary for fans who are not yet totally familiar with what lies around every corner of every narrow corridor. Maps themselves have become even more useful to players because items populate them when passed by. Each game’s environment may become so familiar that players start planning their layouts in their heads.


In the scene in the Resident Evil 2 version, where all gunpowder, ammunition, or other important items were marked on the map at points where players moved past them when they were seen but not collected. Marking objects and showing their location on the map is a huge boon as players don’t have to wastefully re-explore every inch of the area to find the items they need. This is just as important in the Resident Evil 4 version, as the map is frequently updated and players can end up out of the area soon after.
Resident Evil 4 Remake Treasure Maps are a must for Completionists
It might not seem like much at first, but the Resident Evil 4 map has a lot of moving parts. The map is extensive, as fans can wade through a sea of unfamiliar terrain on different layers, and the layout isn’t entirely intuitive.
The Resident Evil Village map was an illustrative painting that clearly coloured explored and unexplored areas, for example, and separated areas clearly enough that players wouldn’t have to sift through the legend with a fine-toothed comb. On the other hand, the remake of Resident Evil 4 does not have a clear aesthetic, so everything is a blur when players rely on it specifically for manoeuvring a certain area. Fortunately, the map is really just a necessary feature when players are looking for treasure.


Treasure maps are available in the Resident Evil 4 remake from the Spinelli merchant, and after obtaining the treasure map from an area, the player’s world map fills up with the marked treasures. It can be a bit confusing at first, as treasures are marked even in places players may not see on the map yet, but eventually, they will be guided through their own story path.
The Resident Evil 4 Remake map has been updated with Treasures and Quests
This is the most important way to get the Resident Evil 4 remake. If players want to collect every treasure they find, let alone complete every blue note request they find, they need to constantly check the map.
Treasure cards represent treasures on the player’s world map, but the blue notes also show where the tougher mini-boss enemies are after exploring the area and approaching its end. Several blue notes ask players to destroy Resident Evil 4’s blue medallions, and then all are marked on a map so players can find their exact location. Even requests like killing rats are easier to complete if the player checks the map to see which area the request relates to.


Checking the map continuously is the best foolproof manner to make certain gamers do now no longer by chance pass over on a region’s content. In the case of the Resident Evil four remake’s first non-compulsory boss request, ‘A Savage Mutt’, gamers may be led from the Village Chief’s House again to the Village, and the best manner to recognize this is with the aid of using cautiously assessing wherein the robust danger icon has moved to at the map.
Resident Evil 4 Remake Suggests Separate Ways DLC Could Be Next
According to a tweet from Resident Evil Central, members of the Resident Evil Wiki Discord community discovered references to Separate Ways in the Resident Evil 4 PC files.
Separate Ways is an unlockable expansion for Resident Evil 4 in which players take control of Ada Wong’s journey, frequently crossing paths with Leon S. Kennedy and Louis Serra during the events of his main campaign. In the original Separate Way incarnation, Ada rings the church bells to end an attack on Leon in the village, prevents Leon from dying at the hands of Jack Crowther, and uses the rocket launcher Leon uses in the final battle of the game.
Capcom hasn’t announced plans for Resident Evil 4 DLC since April’s The Mercenaries update. Still, Capcom has released post-launch story content for its latest mainline Resident Evil game. 2017’s Resident Evil 7 added several major add-ons, including the episode “Not A Hero” starring Chris Redfield and “End of Zoe” featuring a playable Joe his Baker. rice field. Resident Evil Village received his story-based DLC last year for Shadow of Lords, which allows players to take on the role of Rose Winters.
Separate Ways don’t just illustrate Resident Evil 4’s story and Ada Wong’s involvement in in-game events. It also serves as a home for edited content such as the fight against U-3. This creature does not appear in the main game, but the remake references his U-3 in the collection files.
Resident Evil 4 is available now for PlayStation 4, PlayStation 5, Windows PC and Xbox Series X.